The DualSense controller was one of Sony’s flagship features for the PS5, standing out with its adaptive triggers and revolutionary haptic feedback. While traditional rumble effects had been a staple for decades, the DualSense delivered something entirely new—immersive sensations that made gameplay feel tactile and alive.

Few games have since matched the controller’s potential. Titles like Astro’s Playroom showcased the DualSense’s prowess with granular details, such as the crunch of sand under Astro’s feet, while Returnal delivered futuristic weapon pulses that heightened immersion. Yet, most releases have underutilized the controller’s capabilities.

This week, Saros arrives to change that. Developed by Stoic, the studio behind The Banner Saga, Saros is a space-themed roguelike that fully embraces the DualSense’s haptic feedback. Players experience the controller’s adaptive triggers and precise vibrations in ways that feel fresh and engaging.

In Saros, the DualSense’s feedback isn’t just a gimmick—it’s a core part of the gameplay loop. The controller’s nuances enhance everything from ship interactions to combat, making every action feel responsive and dynamic. For fans of the DualSense’s potential, Saros is a must-play.

Source: The Verge