Invincible VS: A Fighting Game with Potential, But Not Enough Substance

Several attempts have been made to bring the world of Invincible—the comic-turned-animated series—into video games. Invincible VS is the latest of these, and while it seemed like a promising idea, it ultimately falls short in execution. For a universe defined by relentless battles and high-stakes combat, a fighting game set in the franchise feels like a natural fit. Unfortunately, the game is barebones in key areas, making it a significant missed opportunity in an otherwise solid tag-team fighter.

A Familiar Cast, But Not Quite the Same

Invincible VS extends the universe of the Prime Video series, featuring most (but not all) of the same actors and a similar visual style. However, the game’s excruciatingly short story mode amounts to little more than a "what if" episode of the cartoon, offering little depth or substance.

The majority of the cast is pulled directly from the show, including JK Simmons as Omni-Man. However, some roles are filled by soundalikes, such as Aleks Le (known for Marvel Rivals and other anime roles) stepping in for Steven Yeun as Invincible. While Le does a commendable job approximating Yeun’s voice, the difference is noticeable. The same can be said for Walton Goggins as Cecil and Seth Rogen as Allen the Alien. Amazon’s insistence on casting big-name actors for multiple roles didn’t quite pan out as hoped.

A Story Mode That’s Over Before It Begins

I completed the story mode in about 75 minutes—a duration that feels far too short, even for a fighting game’s campaign. The runtime consists of a few well-animated cutscenes interspersed between random battles featuring a wide array of characters from the series. Described as a "standalone narrative set in the Invincible universe," the story mode falls short of expectations, especially considering it was written by one of the show’s producers and writers.

Familiar playable characters include Omni-Man, Atom Eve, Rex Splode, Conquest, and several others, along with an original character named Ella Mental. While Ella Mental’s inclusion could have served as a unique lens into the player’s viewpoint, she is instead relegated to the role of "just another Earth hero," which is fitting given how inconsequential the story’s events feel.

Missed Opportunities and Lackluster Storytelling

The game’s cutscene animations are impressive but fail to go anywhere meaningful or tell a substantial story. As a fan of the Prime Video series, I’m familiar with all the characters in the game. However, the title lacks the cartoon’s flair and trademark sense of humor, making it feel like a missed opportunity to expand the IP in a meaningful way. Perhaps a fighting game isn’t the right avenue for what I was personally looking for.